Previously: Session 10
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We killed the giant beast, and there was a celebration on the island.
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Grimjaw takes us on his vessel towards New Rihn. Heading towards the capitol. Zarr
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Kalathar Isles - 3 days of sailing
- Zarith’s Reach
- Tall sun-bleached towers
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Very fancy boat in the capital
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Nat 20 on a performance - Thurlgood stole a coin purse from a merchant
- Were invited to perform at the Merchant’s Rise
- Met Oswin Ket
- Delegation from the Elven Isles - talking with the various merchant princes. They want to have a dedicated quarter. Negotiating with the largest houses.
- Parade welcoming them in 3 days time.
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The Elves are from Ilytharion
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Harbor District, Merchant’s Rise, Old Quarter (historical elven buildings), Rope Market, Lantern Walk (brothels), Cliffside Steps (above the city)
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Went to the Gull and Gaff
- Learned about two houses
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House of Valethin - old money people
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Serrakhan Guild - becoming more powerful
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- Both are trying to curry favor with the elves
- Learned about two houses
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Thurlgood hears talk of the Gutter Court - involved in the gambling dens and brothels. Velvet Lantern is a prominent brothel. Run by Madam Veyra.
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I lost a match of axe throwing
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Barrick comes in with friends and offers drinks
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Shadowy figures
- Resistant to thunder. Weak to light.
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There is a demonic beast that when you slay them, their bodies die on earth. Souls are pulled down to the dead realm.
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Ended up at the Merchant’s Rise
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Aemmavio realized that Erith might have been behind the attacks
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Thalina realizes the orb is back in town - we think we can use it to find where the other orb
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Potion of healing, antitoxin, oil of slipperiness, potion of clarity (advantage on intelligence)
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Magical instruments - 100 gold pieces. Horn of Rallying,
- Ring of the Flickering Flame -