Zarr
Overview
A major port city with tall sun-bleached towers; merchant-centered economy; also called “Zarith’s Reach.”
Notable Features
- Major port with harbor district
- Merchant’s Rise (noble quarter)
- Old Quarter with historical elven buildings
- Lantern Walk (red light district)
- Cliffside Steps (upper city)
- Underground sewer system connecting to ancient elven ruins
- The city is partially built atop elven ruins
- Elven delegation visited
- Cult activity and dark magic present
- Districts/sub-locations: Harbor District, Lantern Walk, Merchant’s Rise, Morgate Manor, Valethin Mage Tower, Zarr Sewers
NPCs
- Oswin Ket
- Barrick
- Madam Veyra
- Niles Quill
- Varlow
- Alaris Valethin
- Alina Valethin
- Kira Vaelyn
- Leth Vaelyn
- Tezra Morgate
- Lord Bartholomew
Events
- Party investigated Serrakhin Guild vs House Valethin conflict
- Varlow arc
- Morgate Manor demonic summoning
- Elven ruins discovered beneath city