• Jorin Kest gave us a name - Corven

  • There is a sailor following us - elderly gentleman in his late 50s

    • Doesn’t seemed to be a trained assassin
  • Went to Lark’s Leathers

    • wanted to charge 150, then 140, then 120
  • cornered Rusk - used to work at the Nine Bells (carnival) with Maevis

  • Rusk staying at The Crooked Oar

    • Brannick
    • Likely setup on a field nearby
  • Maevis had wild magic occur - she became very strong for an hour - +5 on all athletics checks

  • We approach Corven’s location - we see an open door of men coming in and out and chucking things into a cart

    • A well dressed wizard had his books taken away
    • Signoria
    • Merchants/Dock workers union/Signoria - old noble families
  • Pig’s Trotters

  • Witness of Corven’s crime is Rennick Lask

    • Claims he left a cellar in the lowkey that ties him to necromantic magic. They also have a piece of cloak.
    • Won’t be able to hold him until the administratium meets.
    • Sgt Demas is a puritan who doesn’t believe in magic.
  • Jorin - help with lights

    • We went to union hall - saw Thora
  • Thora said the lights emanated from a sewer cluster

    • They didn’t come back
    • Tide measuring device
  • Sgt Demas Vell

    • An annoyance to some people - pompous middle aged sgt who will never get promoted. Takes his job way too seriously. Sometimes shakes people down for money. Quite religious.
    • Attends the Church of Faella
  • Rennick Lask

    • People know him from gambling - loses quite frequently.
    • In so much debt from gambling and syrriah
    • Goes by Reed
    • Frequently find him playing games in Saltknife Alley, the Broken Oar, The Lantern and Lark
  • Go to the sewer

    • Takes 30 minutes to get there
  • Thurlgood notices footprints in the central chamber

    • after 15 minutes, they go to an alcove in the sewer where there is a ladder descending
    • We eventually found pickaxes hitting a wall - they were magically animated. This is something much deeper. It is a ritual controlling the area around us.
    • Magic is strong in front of us and from behind us
    • From water, swells 5 creatures made from sewage and water
  • Damages

    • 1 - damage - Thalina
  • 1 - 10 damage

  • 2

  • 3

  • 4 -

  • 5 - 18 damage

  • defeat the sewer creatures

  • went through a hole in the wall

    • river reeds
    • warning inscription -
  • 2 people in the water

    • help us
  • contract needs to be fulfilled